Research on the Development of Outdoor Orienteering Virtual Simulation Game Based on Game Engine
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Liang Zhicheng, Li JunLi
In order to study the development of virtual simulation game for outdoor Orienteering under game engine, this paper collects some technical data of Unity and studies this technology. On this basis, combined with Autodesk 3ds Max, the preliminary design of the system is carried out. Then, based on the above research, the virtual simulation game system of outdoor Orienteering was verified by experiments. According to the system test results, when the player punches in, the system will automatically send out a reminder sound; when the player completes the last punch touch, the game is successful. Carton phenomenon may occur when the system runs on a low-configuration computer.
Virtual simulation game, Unity engine, game development, outdoor Orienteering