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Research on the Technical Exploration of 3D Graphics Engine Animation

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DOI: 10.25236/csam.2019.013

Author(s)

Jiaojiao Chang

Corresponding Author

Jiaojiao Chang

Abstract

Virtual reality is a high-tech frontier technology that has emerged in recent years. The three-dimensional graphics engine is the software foundation for realizing virtual reality. With its own advantages, the 3D graphics engine is involved in the animation production process, which not only can double the production efficiency, but also consumes a lot of time waiting for the traditional animation software to render. It can also be modified in real time during production, and its editability is very high. This paper compares the current mainstream 3D graphics engine classification, introduces the basic architecture and production principles of the engine. The popular Unreal Engine, Unreal Engine4, was selected to describe the process of making 3D animations, analyze the differences between them and 3D traditional animation methods, and the commercial development needs of animations produced by Unreal Engine in the future. The development of 3D animation has been greatly advanced through the involvement of the 3D graphics engine.

Keywords

3D Graphics Engine, Animation, Unreal Engine