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Research on Design and Application of Table Tennis Teaching Based on VR

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DOI: 10.25236/icbdai.2018.015


Liu Bangquan, Zhu Shaojun, Liu Li, and Xiong Songquan

Corresponding Author

Zhu Shaojun


Human-computer interaction is one of the research hotspots of virtual reality. With the popularization of virtual reality technology, the research on human-computer interaction technology based on virtual reality has a wide application value. The latest virtual reality technology is becoming more and more mature, and it is applied in college physical education. Reality technology must become a reality, and the integration of VR technology can bring a new page to physical education. This paper focuses on the combination of human-computer interaction technology and virtual reality technology, and establishes a table tennis teaching prototype system integrating entertainment and fitness. Through the reasonable and effective application of VR technology, the teaching effect and teaching quality can be effectively improved.


Virtual reality, table tennis teaching, human-computer interaction