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Web of Proceedings - Francis Academic Press

Simulation of Particle Effects Based on Egret Feather

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DOI: 10.25236/ieesasm.2020.164

Author(s)

Zhiyong Bai

Corresponding Author

Zhiyong Bai

Abstract

In the nature, there are many scene like storm, rain, snow and etc, all of which actually could be simulated by particle. Therefore particle effects could be used in a long range of ares, and its basic structure is the tiny texture to duplicate in a special way to generate many alike pieces with random parameters. In this paper, Particle effects are well studied, and finally a mess of butterflys flying the sky are demonstrated.

Keywords

Simulation, Particle, Particle Effects, Feather