Simulation of Particle Effects Based on Egret Feather
Download as PDF
DOI: 10.25236/ieesasm.2020.164
Corresponding Author
Zhiyong Bai
Abstract
In the nature, there are many scene like storm, rain, snow and etc, all of which actually could be simulated by particle. Therefore particle effects could be used in a long range of ares, and its basic structure is the tiny texture to duplicate in a special way to generate many alike pieces with random parameters. In this paper, Particle effects are well studied, and finally a mess of butterflys flying the sky are demonstrated.
Keywords
Simulation, Particle, Particle Effects, Feather