Research on the Narrative Form of Virtual Reality
Download as PDF
DOI: 10.25236/iclla.2017.14
Corresponding Author
Wang Weiyin
Abstract
In recent years, virtual reality technology has been widespread concern in the community, a lot of resources have been put into the virtual reality hardware and content development and it seems that once again change the information media and human cognitive revolution is taking place. However, in recent months, the heat of the virtual reality plummeted and the reason is that there are still many problems which constraints in the current development of the virtual reality. The main research object of this paper is the narrative form of virtual reality. The article will discuss the three main problems which restricting the development of virtual reality narration, and discuss how to optimize the story experience of virtual reality world participants in the moment when hardware technology is not yet mature.
Keywords
Virtual Reality, Narrative, Motion Sickness.