Practical Significance and Methods of Training Multidisciplinary Practical Talents in the Vr Field
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DOI: 10.25236/isetbm.2019.062
Author(s)
Wenzheng Cui, Dunjiong Yang, Zhixin Fang, Ming Cai
Corresponding Author
Wenzheng Cui
Abstract
It is the responsibility of today’s universities to educate and train top talents for the Virtual Reality (VR) field. In Chinese universities, the training focus should be in the application field. VR is a multidisciplinary subject that integrates the three professional fields of design, motion image and technical development. Therefore, it is difficult to rely on specialists from one single major for the teaching and researching. This research group, formed by the teachers with backgrounds in Digital Media, Broadcasting and Computer Science, uses the multidisciplinary approach to develop series of VR courses. The experience and methods accumulated from the teaching, not only can be applied to the study of virtual reality, but can also be an inspiration to other majors in the way of training highly practical and innovative talents.
Keywords
Virtual reality (vr); Multidisciplinary teaching; Practical talents; Training methods