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Design and Implementation of the Converging Media System Based on WebAR

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DOI: 10.25236/icemit.2019.014

Author(s)

Zhengyi Liu, Baihui Tang, and Sanxing Cao

Corresponding Author

Zhengyi Liu

Abstract

Augmented Reality (AR) is a technology that calculates the position and angle of camera images in real time and adds corresponding images, videos, and 3D models. It is widely used in education, medical, entertainment, and industrial fields. Nowadays, with the rapid development of AR techonlogy, the current mainstream AR has some drawbacks. For developers, the development of iOS and Android platform is relatively expensive, and the promotion is difficult; it is also relatively expensive to download an APP for user, resulting in a large user turnover rate. The rapid rise of WebAR technology has subverted the traditional AR technology and is widely used in various fields. At the same time, the rise of WebAR has pushed H5 interaction to a new level of experience. In the context of media convergence, based on the EasyAR development engine, combined with 3D modeling, 3D model rendering, web front-end technology, PHP back-end technology, this paper aims to design and develop a media convergence system based on WebAR which is light and efficient, and it has great significance for the further development of augmented reality.

Keywords

Augmented Reality, EasyAR, Media Convergence