Classical Culture VR Game Design Method
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DOI: 10.25236/icmmct.2023.042
Author(s)
Yuhao Zhang, Jiaqi Wu, Haibo Yi, Weiping Deng, Tao Qu
Corresponding Author
Haibo Yi
Abstract
Virtual (augmented) reality is a strategic emerging industry based on the new generation of information technology, with the characteristics of large application space, great industrial potential, and large technological span. The virtual (augmented) reality industry chain mainly includes hardware, software, content production and distribution, applications, and services, as shown in the following figure. In this paper, we propose a classical culture VR game design method. The key quality attributes of the poetry VR challenge game include:1) Using PicoVR all-in-one machine as a hardware carrier for operation, it is compact, lightweight, easy to operate, and can be experienced anytime, anywhere.2) High quality UI design, diverse experience in crossing levels, including poetry, ancient Chinese, and ancient objects, restoring authentic ancient scene architecture, making the experience as if traveling through the ancient world of the Tang Dynasty.3) The game has an upgraded system with randomly appearing poems, Chinese characters, item resources, and levels of novelty, making the game more challenging.
Keywords
Virtual Reality (VR), Augmented Reality (AR), VR Game, PicoVR