Effects of balance training based on Kinect somatosensory interactive technology on the balance ability of patients with chronic ankle instability
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DOI: 10.25236/icbsis.2020.047
Author(s)
Yang Li, Yanan Gao
Corresponding Author
Yang Li
Abstract
Comparing the effects of balance training based on Kinect somatosensory interaction technology and traditional balance training on the balance function of patients with chronic ankle instability (CAI), it provides new ideas and basis for CAI patients to formulate rehabilitation training programs. 36 male CAI patients were randomly recruited for this trial. The subjects were randomly divided into an observation group and a control group. The training facilities of the two groups were completely the same except for the somatosensory interaction equipment, and the training content of the two groups was completely the same. After 6 weeks of training, the Ankle-Hindfoot Scale scores and Foot and Ankle Ability Measure scores of the observation group were higher than those of the control group, and P<0.05. Compared with traditional balance training, the Kinect somatosensory interaction technology was used for balance training for CAI patients. Better training effect,
Keywords
Chronic Ankle instability, balance, Kinect, Somatosensory interaction